Selfsumerization: Transforming the EnterpriseThis paper focuses on the emerging developments in “selfsumerization” of the enterprise arising from advances in electronic devices, location awareness, 3D, cloud-mobility symbiosis, high-speed networking and the increasing presence of “Gen Y” in the workforce.
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Future-proofing Media: Understanding the European deals agendaDespite a challenging economic backdrop there were more European entertainment and media mergers and acquisitions in 2011 than 2010, particularly in the mid market. Click here to identify the four key trends that were driving this deal activity in 2011.
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Changing the game: outlook for the global sports market to 2015This new report provides revenue forecasts for the global and regional sports market over the next five years with projections in four key segments: gate revenues, sports sponsorship, media rights and merchandising.
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Global Gaming Outlook: the casino and online gaming market to 2015The Global Gaming Outlook looks at casino gaming revenue growth to 2015 across five regions, and considers international prospects for online gaming.
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